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Widelands speed up
Widelands speed up











widelands speed up
  1. #WIDELANDS SPEED UP CODE#
  2. #WIDELANDS SPEED UP SERIES#
  3. #WIDELANDS SPEED UP FREE#

He also gave an interesting lecture on time managment. The talk is his chosen topic for what they referred to as a “last lecture”, which essentially means if you were given one last lecture to hold, what would you talk about? The twist here is that he had recently been diagnosed with cancer and informed he had maximum six months left. He was a professor at Carnegie Mellon University. “Achieving your childhood dreams” is the name of a presentation I watched a long time ago (last fall or something), which is a really inspiring talk by Randy Pausch. Actually, it is brilliant, so you should probably go see it anyway. If you know what a Möbius strip looks like, you should check it out this short little story about a girl living in Möbius world. I read some parts of it, and it looks like they are already working on volume 2. Among the programs covered are Eclipse, Mercurial, CMake and Battle for Wesnoth.

#WIDELANDS SPEED UP CODE#

Since the code is open and freely available, this makes it possible to discuss how it is constructed and how the choices made in development affected the end result. Someone made a Creative Commons licensed book about the architecture of open source applications. This is a collection of some various, interesting things I have stumbled across lately which doesn’t really justify a separate post each.

#WIDELANDS SPEED UP FREE#

(Beware that changes happen rapidly in the development versions and are not guaranteed to be free of bugs or issues.) For the rest, seafaring will be included in build 17 (unless something unexpected happens) which is due to be released some time next year.

widelands speed up

I look forward to how expeditions, colonies and dealing with territories split across the map works out.įor those who are impatient and want to try it out for themselves, grab the latest development build or compile the latest version yourself. However, I think that in time this can offer some significant changes to the gameplay. At the present no scenarios or maps are built around ships since they have not been available and even now they are not enabled by default. They did include teaser screenshots and descriptions of how the ships worked though, and in some way I have been waiting more than 10 years to get the ships sailing back and forth on my screen.Īnd I think it looks awesome. Ships, of course, were one of the promised features which was only included in the fullversion. And while Settlers II introduced ships, I have to admit I have only ever played demo versions of it. Those familiar with Widelands will know that it is similar to the older Settlers-games. Personally, I’m really happy to finally get to play with ships. The advantage of course is that with ships you can transport resources across the map as long as there is a port on both sides. Transportation was easy to set up by adjusting priority in the ports which worked just like a regular warehouse. I built a port on both sides of it, and then a ship which sailed between them, transporting wares and workers. Eager to test them out I took a look at the latest version, I edited the allowed buildings of Atlanteans and used the editor to set up a quick map with a small lake. Yesterday, ships were finally added to Widelands! Strictly speaking the ships have been in since build 16 was released, but now they even do something. Sign up for the Widelands tournament 2012 This is the event the books have been leading up to the final confrontation between good and evil.

widelands speed up widelands speed up

#WIDELANDS SPEED UP SERIES#

He has now taken a step back to focus on his own series and books again, and it looks like he already have plans to keep himself busy for a while.Īlmost 23 years and thousands of pages since the first book, it is time to finally figure out how this story ends… At the end of the previous book most of the characters were joining forces and preparing for Tarmon Gai’don, The Last Battle. He is also one of the best authors I have discovered over the last few years, and I am not convinced I would have done so had he not been chosen to finish the Wheel of Time. On the other hand, I think Sanderson has done a great job with the last books. It was sad to see the original author pass away before he had the chance to finish the series. It is also the third book Brandon Sanderson has finished after Robert Jordan passed away in 2007. Then it grew too large, and was split into three: “The Gathering Storm” (2009), “Towers of Midnight” (2010) and this final volume. Originally, the title was intended for the twelfth book. It was released earlier today, and I’ve already picked up my copy which I had preordered through Outland. “A Memory of Light” is the fourteenth and final book of the Wheel of Time, an epic fantasy series.













Widelands speed up